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Padme and Decoy Padme

  • dheyer
  • vor 3 Minuten
  • 2 Min. Lesezeit

Padmé Amidala, was the elected Queen of Naboo during the events of The Phantom Menace. Though young, she is a strong-willed and highly intelligent leader, known for her diplomatic grace, political savvy, and unyielding courage in the face of the Trade Federation's invasion.


One of her most effective tools as Queen is the use of a royal decoy system. To protect herself from assassination attempts and to gain tactical advantages, Padmé often poses as a handmaiden while a decoy—most notably Sabé—impersonates the Queen. This ruse allows her to move and act freely, gathering intelligence and taking direct action without drawing attention to her true identity.


Captain Panaka, the Queen’s head of security, is a loyal and pragmatic officer. He coordinates her personal protection, oversees tactical planning, and escorts her through many of her most dangerous missions. Though wary of Jedi involvement, he is fiercely devoted to Padmé’s safety and plays a key role in both the palace infiltration and the final assault to retake Theed.


Together, Padmé, her decoys, and Captain Panaka represent the union of clever deception, fierce loyalty, and strategic resistance, setting the tone for her future as a galactic leader.



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Scarlet & Purple Padme: 6 HP each, 18 cards, Yellow Deck

Captain Panaka: 12 HP, 12 cards, Strong++

-all characters share one card-


Padme - 8 Talent Cards


3x UNEXPECTED ATTACK

A4. Before resolving the attack, you may flip the attack/defense values of the played defense card.


2x DOUBLE GAME

Choose an opponent to discard 1 card at random for each Padme in play. Divide 7 points of

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movement between all Padme’s.


1x ARTFUL DODGE

D2. Padme takes no more than 2 damage from the attack, if any.


2x ONE STEP AHEAD

D3. Move the defending Padme 1 space, including diagonally. Draw 2 cards.


Captain Panaka - 3 Talent Cards


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3x CROSSFIRE

A4*. *If any Padme can attack the target, add 2 to the attack. If both Padme’s can attack, add 4 to the attack instead.


1 Shared Talent Card


1x UNSWERVING DUTY

D4. If Padme is the target, you may move Panaka adjacent to her or the attacker to make him the target of the attack.


I always like the concept of the two Padme's as majors. Unfortunately I don't remeber who came up with this deck originally to give credit. After having this deck in my collection several years now, I deceided it needed a major overhaul as it really lacked any serious attack power. I hope the changes make it more fun and playable but I wanted to stay somewhat true to the original.


Major Miniature: Queen Amidala, Champions of the Force #31

Minor Miniature: Captain Panaka, Knights of the Old Republic #22






















Commenti


MY EPIC DUELS

Mace already was pretty good but I can be annoying to wait for him to assemble a big hand before doing much of the fighting. Makes him quite passive at the beginning of the game. Now with the two added A6's he has even more punch like he should and still can collect 4 card draws with MASTERFUL FIGHTING to further boost BATTLEMIND.

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