top of page

Kir Kanos

  • dheyer
  • 29. Okt.
  • 2 Min. Lesezeit

Aktualisiert: 3. Nov.

Kir Kanos was the last loyal member of Emperor Palpatine’s Royal Guard. After the Emperor’s death and the betrayal of his comrades by Carnor Jax, Kanos vowed revenge. Skilled with a force pike and blaster, he hunted Imperial traitors across the galaxy, becoming a lone avenger and tragic remnant of the fallen Empire in the Crimson Empire series.



ree

Kir Kanos: 18 HP, 31 cards, Orange Shooter Deck

+2x A2/D1

+2x D1/A2


15 Talent Cards

ree

5x LATENT FORCE HEAL

Kir Kanos recovers 1 damage.


2x TRUE POTENTIAL

D3. Before taking damage, you may immediately play any number of LATENT FORCE HEAL cards from your hand.


3x CRIMSON ADVANCE

A6. Move up to 4 spaces  even through enemies. Draw a card.


2x SILENT RESOLVE

A4/D4. When defending, draw a card.

When attacking, move up to 2 spaces after resolving the attack. 


1x CONDEMNATION

A11. Kir Kanos must be adjacent to attack. If you do not destroy the fefender, draw 2 cards.


2x THE SQUALL

All adjacent enemy characters receive 2 damage. Move up to 4 spaces, even through enemy characters.


1x DECAPITATION

Chose an adjacent minor character to receive 7 damage.


1x UNFINISHED VOWS

Choose an enemy character. Until Kir Kanos becomes adjacent to that character, he may move through enemies and may only attack that character. When he becomes adjacent to that character, deal 5 damage to it.


Major Miniature: Kir Kanos, Dark Times, #21


This deck has been part of my printed decks for a long time. It did not play horrible and actually did pretty well in 2v2. His low health, weak defense and sometimes not so clear card text made him long overdue for a redo. So when the community started playing around with mondern solo character concepts, I took this as an occasion to finally update this great deck.








Kommentare


MY EPIC DUELS

Mace already was pretty good but I can be annoying to wait for him to assemble a big hand before doing much of the fighting. Makes him quite passive at the beginning of the game. Now with the two added A6's he has even more punch like he should and still can collect 4 card draws with MASTERFUL FIGHTING to further boost BATTLEMIND.

bottom of page