Satele Shan was born to a long line of Force-sensitive individuals and was discovered by the Jedi Order at a young age. She quickly rose through the ranks of the Jedi Order, eventually becoming a Jedi Knight and later a Jedi Master. Her strong connection to the Force and her formidable lightsaber skills made her a respected and powerful member of the Order.
Satele Shan played a pivotal role in various galactic conflicts, including the Great Galactic War and the Cold War, where she served as a General in the Republic military. Her leadership and combat abilities were instrumental in the Republic's efforts to combat the Sith Empire.
Jace Malcom was a career soldier and a respected leader in the Galactic Republic's military forces. He served as a General and later as the Supreme Commander of the Republic military. Malcom was known for his strategic acumen, bravery in battle, and dedication to the Republic's cause.
During the Great Galactic War, Jace Malcom was at the forefront of the Republic's efforts to combat the Sith Empire, and he played a key role in various battles and campaigns. He was instrumental in the defense of the Republic and the galaxy against the Sith's aggressive expansion.
Jace and Satele have a multifaceted relationship , combining elements of mentorship, camaraderie, and a deep emotional connection. Satele Shan initially served as a mentor to Jace Malcom, helping him navigate the Jedi way and understand the Force. Over time, their bond evolved into a deep friendship and eventually a romantic relationship, despite the complexities of their roles as a Jedi Master and a Republic military leader.
Satele Shan: 15 HP, 9 cards, Green Major Deck
Jace Malcom: 9 HP, 5 cards, Strong+ Shooter Deck
Satele Shan - 7 Talent Cards
2x CHANGING THE FUTURE
D*. *Before the attack is revealed, move each character in play 5 spaces. Resolve the attack after movement, if the attacker is still in position to attack Satele, otherwise discard the attack.
1x TUTAMINIS
D15. If Jace could attack the attacker, deal up to 5 damage to the enemy, reducing Jace's health by that amount. If Jace has already been destoryed, draw 2 cards.
2x COURAGEOUS ATTACK
A1*. *Increase the attack by the number of damage Jace has taken. If he has been destroyed, draw 2 cards in addition.
2x AGGRESSIVE FOCUS
A6. Satele may move to any empty space adjacent to the target.
Jace Malcom - 3 Talent Cards
2x LASER CHAINGUN
A7. Search your discard pile for all COURAGES ATTACKS and reshuffle them into your draw pile.
1x STUN GRENADE
Deal 4 damage to any character. Controlling player loses an action next turn, If the target is a minor. Draw 2 cards.
Shared Cards- 2 Talent Cards
2x ANCESTORS SKILL
Satele and Jace each deal 3 damage to a character they can attack. If they share a target, maximum damage is 5.
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