Double Major Character deck: Mon Motha and Crix Madine are both considered majors. They are accompanied by two generic minors.
Mon Mothma: 11 HP, 17 cards, shared Yellow Shooter Deck
Crix Madine: 9 HP, 15 cards, shared Yellow Shooter Deck
Heavy Rebel Trooper: 5 HP, 9 cards, Strong++ Shooter Deck
Mon Mothma - 7 Talent Cards
3x SETTLING SCORES
A4*. *Add 1 to the attack for each Rebel Trooper that has been destroyed. Add 2 if Crix has been destroyed.
1x PACIFIST
Discard a basic Mothma card. Choose an opponent, that player has to discard cards equal to the attack value on your discarded card.
2x INSPIRATIONAL LEADER
Divide up to 10 spaces of movement between Crix and all Heavy Rebel Troopers. All Rebel Troopers regain full health.
1x SURVIVOR
If alive, move Crix and Mothma up to 4 spaces each, and draw 2 cards. If Crix has been destroyed, instead of movement choose a target and roll the die. Do that amount of damage to the target.
General Crix Madine - 5 Talent Cards
1x SACRIFICE
Crix and all characters adjacent to him take damage equal to the health that he has remaining before playing this card but no more than 6. Crix is destroyed.
2x COORDINATED ATTACK
A4. After attacking, each of your Troopers that can attack the defending character do 1 damage to that character.
2x MINISTER OF THE ARMY
Choose a character a Rebel Trooper can attack. That character is attacked with 3. If your second Trooper also can attack that target, increase the attack to 6.
Major Miniatures: Mon Mothma #14, Revenge of the Sith and General Crix Madine #03, Imperial Entanglements
Minors Miniatures: Rebel Heavy Trooper #11, Bounty Hunters
Deck Inspiration: I had this concept lying around for a while and after I rediscovered it on my PC I could not tell anymore where all the ideas came from. I suspect it is a mix of different decks and a little of my own spice but can't tell for sure.
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