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  • dheyer

General Rom Mohc

Aktualisiert: 7. Apr.


General Rom Mohc was a highly ambitious and skilled Imperial general known for his innovative military tactics and strategic thinking. He played a pivotal role in the Imperial military hierarchy, rising to prominence as the head of the Dark Trooper Project, a classified initiative aimed at creating advanced and powerful battle droids known as Dark Troopers. Mohc's dedication to this project showcased his commitment to the Imperial cause.


What made Mohc particularly unique was his deep admiration for historical military tactics and warfare. He drew inspiration from past battles and generals, often incorporating elements from various ancient conflicts into his strategies. His distinctive appearance included a cybernetic eye implant and a mechanical right hand, which hinted at his connection to advanced technology and the Dark Trooper Project.


As the primary antagonist in the video game "Star Wars: Dark Forces," General Rom Mohc became a formidable adversary for the player character, Kyle Katarn, who was on a mission to thwart the Dark Trooper Project.



General Rom Mohc: 13 HP, 20 cards, Yellow+ Shooter Deck

2x Dark Trooper: Phase I: 4 HP, 11 cards, Strong++ Minor Shooter Deck

Characters that may join the battle:

Dark Trooper: Phase II: 5 HP, share cards with Phase I Troopers

Dark Trooper: Phase III 6 HP, share cards with Phase I Troopers


General Rom Mohc - 10 Talent Cards


3x PERSONAL ARMOR

A6/D*. *Rom Mohc does not take any damage from the attack.


1x CYBERNETIC EYE

A7. Play face-up when attacking. This attack may target any opponent regardless of their position on the board.


2x RAPID ASSAULT

A1. The target receives 1 damage for each Dark Trooper in position to attack.


2x JUMP PACK MOBILITY

Move Mohc 6 spaces. Then divide 8 spaces of movement between all Dark Troopers. Draw a card for each Dark Trooper still in play.


2x DARK TROOPER PROJECT

Put two Phase II Trooper adjacent to Mohc on the board. If Phase II Trooper have been deployed before, put two Phase III Trooper on the board instead. Remove this card from the game.


Dark Trooper - 2 Talent Cards


2x BIPEDAL TANK

A3*/D3*. *Add the Phase number of your attacking/defending Trooper to those values.











Major Miniature: Black Project General, War Bear Studios

Minor Miniatures: Dark Trooper Phase I, II and II, Champions of the Force & Universe


There are different versions of this deck/character available. But this is my most recent one. My biggest problem with the last version was that it played to inconsitant for my liking. I hope to have fixed that now. Maybe the overal health of the Troopers is still to high but before I mess with that I will do a little play-testing first.






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